Card Adjustments in New Season

CARD NEW SKILL Present POWER New POWER Present ARMOR New ARMOR Present COST New  COST Present Gem LEVEL New Gem LEVEL
Kurse <Last Words>: Summon one Illusion  of Kurse without this skill. 0 0 0 0 0 0 0 0
Web-Shooters <Special Action>: Reduce the Power of an opponent by 2 and give them <Stunned>. Trigger twice in each battle. 0 0 0 0 0 0 0 0
Heavy Machine Gun <Special Action>: Deal 5 damage. Trigger 3 times in each battle. 0 0 0 0 0 0 0 0
Accuser's Hammer <Special Action>: Give the friendly <Guardian> character with the lowest Power +20 Power and <Guard>. Trigger 3 times in each battle. 0 0 0 0 0 0 2 1
Spider-Man <Last Words>: Give all friendly <Spider-Verse> characters +12 Power and give all opponents <Stunned> 0 0 0 0 6 5 0 0
SP//DR Suit <Last Words>: Deal 5 damage to the opponent with the highest Power. Deal 10 more for each <Spider-Verse> character on your Battlefield. 0 0 0 0 0 0 0 0
Spider-Glider When a friendly character enters the Battlefield in the battle, give the equipped character +3 Power. 0 0 0 0 0 0 0 0
Moondragon Before another friendly <GotG> character launching an attack, change the Power of their target to 1. Trigger once in each battle. 0 0 0 0 0 0 4 3
Moonstones <Special Action>: Deal 1 damage to the left-most opponent and give this card +3 Armor. Deal 2 more damage after each action. Trigger 5 times in each battle. 0 0 0 0 6 4 0 0
Adam Warlock <Triumph>: Give all friendly <GotG> characters +4 Power. 0 0 0 0 0 0 3 4
Ulik After being attacked, give the right-most friendly character +3 Power. 3 1 0 3 0 0 0 0
Hawkeye After a friendly character with <Critical Hit> launching an attack,  deal 10 damage to a random opponent. 0 0 0 0 0 0 0 0
Great Responsibility Give a <Spider-Verse> character +60 Armor, <Guard>, and +2 Action Times until the end of the next battle. 0 0 0 0 0 0 0 0
Bloodaxe +5 Power. 0 0 0 0 0 0 0 0
Bloodaxe When it's this card's turn to take action, defeat a random friendly character with a lower Power and gain their Power. 0 0 0 0 2 4 1 3
Gravity Mine <Last Words>: Deal 6 damage to a random opponent and 3 damage to characters adjacent to the opponent. 0 0 0 0 0 0 0 0
Ant-Man +1 Action Time 11 15 0 0 0 0 0 0
Ant-Man  +2 Action time 22 30 0 0 0 0 0 0
Ant-Man +3 Action time 44 60 0 0 0 0 0 0
Ant-Man +4 Action time 88 120 0 0 0 0 0 0
Scarlet Witch (Marvel Studios' Avengers: Infinity War) At the end of your turn, give a random friendly character of each keyword +3 Power. 2 3 0 0 0 0 0 0
Starhawk <Invocation>: The Cost of <GotG> cards in the Shop gets -1 this turn. 0 0 0 0 5 3 0 0
A.I. Assistance Once per turn, when another friendly <Stark Industries> character is defeated, you gain 2 Battle Gems and +1 Health. 0 0 0 0 0 0 0 0
Asgardian Feast Give two random <Guardian> <Asgardian> character +1 Power and +3 Armor. Trigger twice. 0 0 0 0 0 0 0 0
Ebony Blade <Maverick>: The Power this card offers +5 permanently. 0 0 0 0 4 3 0 0
Talos <Assault>: Transform into the right-most <Intergalactic War> character (Talos excepted). Keep this card's equipment and its Star Level is 1. 0 0 0 0 5 5 3 4
Throg When this card gains Armor in the battle, deal 5 damage to a random opponent. 0 0 1 5 0 0 0 0
Skrull Soldiers When another <Intergalactic War> character is defeated, transform into them and gain <Guard>. Its Star Level is 1. 0 0 0 0 0 0 1 2
The Collector <Triumph>: Collect the opponent with the highest Cost in the last battle to your Hand. Its Star Level is 1 and has the <GotG> keyword. 0 0 0 0 0 0 4 3
Thunder Dome During Preparation Phase, your <Asgardian> characters gain +5 more Armor when they gain Armor. 0 0 0 0 0 0 0 0
Bewitching Spell  Once per battle, when your opponent summons a character, defeat that character and summon an <Illusion> of them. 0 0 0 0 0 0 2 4
M.O.D.O.K. <Invocation>: Refresh the Shop, for each <Support> card in the Shop, you gain  1 Battle Gem. 7 6 0 0 3 4 0 0
Taskmaster's Shield +60 Armor. 0 0 0 0 0 0 0 0
Minn-Erva +1 Action time 1 3 0 0 2 2 1 1
Mar-Vell When a friendly <Intergalactic War> character deals skill damage, this card gains Power equal to half of the damage dealt. 0 0 0 0 5 6 0 0
Loki's Scepter <Special Action>: Summon two <Illusion>s of the characters on both Battlefields and let one friendly <Illusion> take action immediately. Trigger 3 times in each battle. 0 0 0 0 0 0 0 0
Loki Before taking action, summon one Illusion from the characters on both Battlefields. 0 0 0 0 5 4 0 0
Ronan After taking action, this card gains +1 Power and +4 Armor. 0 0 0 0 0 0 0 0
Hridgandr Convert 3 Armor to Power before attacking. 0 0 0 0 0 0 0 0
Kree Rifle <Special Action>: Deal 2 damage to the left-most opponent. Trigger 4 times in each battle. 0 0 0 0 5 2 0 0
Kree Charge Once per battle, when two of your <Intergalactic War> characters are defeated and there are enough slots on your Battlefield, summon their basic copies. 0 0 0 0 0 0 0 0
Cosmo <Invocation>: Give a friendly <GotG> character +3Power. 5 15 0 0 0 0 1 2
Korg <Invocation>: Give a <Guardian> character +8 Armor. 5 6 0 0 0 0 0 0
Carnage <Defeat>: Summon two copies of the first friendly <Attack> character with a Cost of 4 or lower that has been defeated in this battle. 0 0 0 0 0 0 0 0
Fenris Wolf When you lose a battle, remove this card and give all <Fenris Wolf> in the Shop 200% Power and Armor. 9 4 0 8 6 4 0 0
Nega-Bands <Special Action>: Deal 3 damage to the left-most two opponents and give other friendly <Intergalactic War> characters +3 Armor. Trigger 4 times in each battle. 0 0 0 0 3 5 0 0
Captain Marvel After friendly <Intergalactic War> characters take 10 actions, return from the Space and deal 80 <Pierce> damage to the left-most opponent. 0 0 0 0 6 5 0 0
Quad Blasters <Special Action>: Deal 9 damage to the opponent with the highest Power, dismantle their equipment, and give them <Stunned>. Trigger 2 times in each battle. 0 0 0 0 0 0 0 0
Destroyer <Maverick>: Double this card's Power. 0 0 0 0 0 0 0 0
Vision When the adjacent characters get <Stunned> in the battle, remove their <Stunned> state and give them +3 Power. 0 0 0 0 0 0 0 0
Black Cat Assassinate 0 0 0 0 0 0 2 1
Dark Elves <Last Words>: Summon an 5-Power <Illusion> of a random character on both Battlefields (<Dark Elves> excepted). 4 1 0 0 3 2 0 0
Hela <Maverick>: Deal damage equal to this card's Power to all opponents. 20 15 0 0 5 5 4 4
Hush Now Once per battle, when the first time there is only one character left on your Battlefield, give an opponent -2 Power and <Stunned>. 0 0 0 0 0 0 0 0
Groot & Rocket Raccoon <Invocation>: Refresh the Shop. 0 0 0 0 0 0 3 1
Stormbreaker Before attacking, lose all Armor and convert it to equal damage, which is divided equally among all opponents. Trigger once in each battle. 0 0 0 0 0 0 0 0
Abomination  <Assault>: Give <Stunned> to two characters without <Critical Hit> on both Battlefields. 8 15 0 0 0 0 0 0
Abomination <Assault>: Give <Stunned> to 4 characters without <Critical Hit> on both Battlefields 16 30 0 0 0 0 0 0
Abomination <Assault>: Give <Stunned> to 8 characters without <Critical Hit> on both Battlefields 32 60 0 0 0 0 0 0
Abomination <Assault>: Give <Stunned> to all characters without <Critical Hit> on both Battlefields 64 120 0 0 0 0 0 0
Generational Pendant <Special Action>: Summon <Captain Marvel>. Trigger once in each battle. 0 0 0 0 0 0 0 0
Hel-Crown Gain +3 Power when another character on both Battlefields is defeated. 0 0 0 0 4 5 0 0
Drax's Daggers Gain +4 Power before attacking. 0 0 0 0 0 0 0 0
Grandmaster When a non-Illusion <Ragnarok> character to the left is defeated, summon an 16 -Power <Illusion> of the adjacent character to the right with the same Star Level as the defeated character. 0 0 0 0 0 0 3 4
Ultron After a friendly <Support> character taking action, summon an <Ultron Clone> who has <Guard> and would deal 4 damage when defeated. 0 0 0 0 0 0 0 0
Erik Killmonger At the end of your turn, add one random character with a Cost of 4 or lower and <Invocation> to your Hand. 0 0 0 0 0 0 0 0
A.I.M. Energy Missile <Special Action>: Deal 4 damage to all opponents. Trigger 2 times in each battle. 0 0 0 0 0 0 0 0
Galactic Power <Passive Skill>: At the start of the battle, if your Health is 9 or lower, give all friendly characters +5 Power. 0 0 0 0 0 0 0 0
Galaxy Assembly <Active Skill>: Once per game, at the start of the next battle, give all friendly <GotG> characters +15 Power, but the damage they deal to the opposing Super Hero would be 0. 0 0 0 0 0 0 0 0
Galaxy Calling <Active Skill>: Once per game, remove all <Intergalactic War> characters on your Battlefield and return the Battle Gems that you spent to purchase these cards to you. 0 0 0 0 0 0 0 0
Asgardian Feast <Passive Skill>: At the end of the turn, give a random <Guardian> character +1 Power and +6 Armor. 0 0 0 0 0 0 0 0
Experienced <Passive Skill>: When a friendly character gains Armor, they gain +1 Power as well. 0 0 0 0 0 0 0 0
Mech Deployment <Passive Skill>: When you play a Star Level 1 Character Card, give them +50% Power and Armor until the end of the next battle. 0 0 0 0 0 0 0 0
Full Firepower <Active Skill>: Give all friendly <Attack> characters +4 Power until the end of the next battle. 0 0 0 0 0 0 0 0
High Reward <Passive Skill>: When you Star Burst a character to Star Level 4, gain Battle Gems equal to your current Shop Level. 0 0 0 0 0 0 0 0
Galactic Gateway <Last Words>: Summon a <Rocket Raccoon> with 5 Power. 0 0 0 0 0 0 0 0
Yaka Arrow <Defeat>: +20 Power. 0 0 0 0 0 0 1 3
Drax's Daggers Gain +4 Power before attacking. 0 0 0 0 0 0 0 0
Opening Act Reduce the Power of the opponent with the highest Power by half and give them <Stunned> at the start of the next battle. 0 0 0 0 5 6 0 0
Milano Beam <Triumph>: Once per game, give all friendly characters +2 Power and trigger their <Triumph> skills one more time. 0 0 0 0 0 0 3 4
Drax Assault Give a <GotG> character +5 Power, <Critical Hit> and <Annihilate> until the end of the next battle. 0 0 0 0 0 0 0 0
Heimdall After being attacked, give 2 friendly characters +1 Power and +2Armor. 0 0 0 0 0 0 0 0
Asgardian Glory Give all <Guardian> characters +2 Power and +4 Armor. Trigger 3 times. 0 0 0 0 0 0 0 0
Ms. Marvel (Carol Danvers) When a friendly character deals skill damage, this card gains +1 Power. 0 0 0 0 0 0 0 0
Doctor Octopus 3 Action times (LEVEL FOUR) 0 0 0 0 0 0 0 0
Sandman When a friendly <Guardian> character is defeated, this card gains +1Power and +2 Armor. 7 4 0 4 0 0 0 0
Web Snare Give the left-most and right-most opponents <Stunned> and dismantle their equipment in the next battle. 0 0 0 0 0 0 1 3
Green Goblin When a friendly <Spider-Verse> character enters your Battlefield, give them +5 Power. 0 0 0 0 0 0 0 0
Venom <Last Words>: Summon 2 <Black Symbiote>s with 2 Power and <Guard>. 0 0 0 0 0 0 1 3
Spider-Man's Mask When a friendly <Spider-Verse> character is defeated, trigger the equipped character's <Last Words> and dismantle this equipment. 0 0 0 0 5 6 0 0
End of Spider-Man Defeat a <Spider-Verse> character. Return them to your Hand at the start of the next turn. 0 0 0 0 0 0 0 0
Spider-Sense Once per battle, when a friendly <Spider-Verse> character is attacked, block the damage and give the attacker <Stunned>. 0 0 0 0 0 0 0 0
Trading Places   0 0 0 0 5 6 0 0
Enchantress <Maverick>: Take control of oneopponent with the lowest Power and give them +N Power and <Guard>. Where N is equal to this card's Power. 0 0 0 0 0 0 0 0
Power of the Gods When a friendly <Illusion> enters the Battlefield, give them +15 Power. 0 0 0 0 0 0 1 3
Phasing In Choose one of our characters to remove, and then randomly get a character with a price of 4, the star is the star of the removed character 0 0 0 0 0 0 3 2
Rallying Cry <Assemble> a Character Card from the Card Pool with a keyword and a Cost of 4 or lower. Give it +7 Power. 0 0 0 0 0 0 2 3
Escape the Void Refresh the Shop, and give all characters in the Shop +30 Power. 0 0 0 0 0 0 0 0