Weekly Maintenance Announcement - Oct. 22 Maintenance

Dear Players,

We plan to carry out a temporary server update at 9:30 a.m.(GMT+8) on 2020-10-22. It's estimated to take 2 hours

During the server maintenance, you will not be able to log in to the game. Please inform other players and pay attention to the maintenance time in order to avoid unnecessary losses. 

We apologize for any inconveniences!

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New Season – Enter the Arena is coming!

Season Settlement time: 9:30 a.m.(GMT+8) on 2020-10-22

New season – Enter the Arena will start on October 22nd at 12:00 a.m.(GMT+8). At that time, Players will complete the Season Settlement according to their data in last season and get the new tiers, new ladder points, and season rewards of the new season.

 

What’s New in the New Season:

#Season Pass

New Season Pass is coming! New Gwenpool emoji, new Gwenpool card back, and new Support Hero – Angela, all in the new Season Pass!

#Season Rewards

We have adjusted the Season Rewards of the new season, now Players can get customized Season Supply Chests at the end of next season.

#Top-Up Bonus

We have added a new Top-Up Bonus event. Once their historical top-up reaches the corresponding amount, Players can get rewards like Epic cards, Legendary cards, and customized card back.

#Fight Animation Speed Up

We have added a new fight animation speed up function, Players can speed up the fight animations during Battle Phase.

Players can unlock this function by reaching Level 25 in Normal Season Pass or reaching Level 1 in Advanced Season Pass. Please note that the function unlock will only last for one season.

#New Cards

1. We have added [Hydra Motivation], [Explosive Trap], and [M.O.D.O.K] to the Neutral Card Pool.

2. S.H.I.E.L.D. is experiencing some internal problems due to the influence of Hydra. [Phil Coulson] will be leaving the Locked Card Pool after the September 24th update, [Asp] will be taking his place.

#Arena Mode

In the near future, we will be introducing a new mode for the next season – Arena Mode! Arena Mode will replace the entrance of Training Mode in the main interface and Training Mode will be moved to Adventure Mode. Stay tuned!

 

Optimizations:

1. We have optimized the look of Iron Will and Additional Action Times, now Players can distinguish those characters who have Iron Will or are taking additional actions more clearly.

2. We have optimized the trigger logic of [Hush Now], now [Hush Now] can reduce the Power of Stunned characters.

3. We have optimized the user interaction flow of the Team-Up Mode.

4. We have updated a couple of card stories.

5. We have optimized the process of the tutorial.

6. We have optimized the skill VFX of some cards.

7. We have added the Stardust-Coins exchange option to the Coins exchange interface.

 

Bug Fixes:

1. Fixed the deck name display bug in the Matching interface.

2. Fixed the display bug when checking Players’ front line.

3. Fixed the mode switching bug after adjusting the deck in Friends Duel.

4. Fixed some other bugs.

 

Card Adjustments:

#Full Crystal Compensation

After the adjustments, Players will be able to dismantle the following cards and get full Crystal in return from 2020/10/23 11:00 a.m.(GMT+8) to 2020/11/6:

[Moondragon], [Gravity Mine], [Nanotech Symbiote], [Skrull Soldiers], [Angela], and [Ant-Man].

#Balance Adjustments

1. [Nanotech Symbiote]

Battle Style: Guardian → Attack

Previous Skill – At the start of the battle, for each 6-Cost cards on your Battlefield, give the equipped character +12 Power and Armor.

New Skill - When you play a Stark Industries Character Card, give all your Stark Industries characters +4 Power.

2. [Angela]

Previous Skill - Defeat: Give all your characters Armor equal to the defeated character's Power.

New Skill - Defeat: Give all your Asgardian characters Armor equal to the defeated character's Power.

3. [James Rhodes]

Previous Skill – Invocation: At the end of the turn, give +2/4/8 Power to a random character on your Battlefield and a random character on your teammate's Battlefield. Trigger N times, where N equals the times you have played this card in this game.

New Skill - Invocation: Give a random character on your Battlefield +2/4/8 Power. Trigger N times, where N equals the times you have played this card in this game. At the end of the turn, trigger this on your teammate's Battlefield.

4. [Convergence Beam]

Previous Skill – At the start of the next battle, deal N Pierce damage to the left most opponent, where N equals to 10 + (the number of Convergence Beam that has been played in this game) × 10.

New Skill - At the start of the next battle, deal N Pierce damage to the left most opponent, where N equals to 30 + (the number of Convergence Beam that has been played in this game) × 10.

5. [Suitcase Armor]

Previous Skill – When you sell a Stark Industries character on your Battlefield, add a Stark Industries Character Card with a lower Cost to you Hand. Trigger twice.

New Skill - When you sell a Stark Industries character on your Battlefield, add a Stark Industries Character Card with a lower Cost to you Hand. Trigger 3 times in each battle.

6. [Whiplash]

Power: 10 → 20

7. [Laufey]

Battle Style: Attack → Guardian

Power: 20 → 30

Armor: 6 → 9

Previous Skill – At the start of the battle, double/double/double your Ragnarok characters' Armor and give them Retaliate.

New Skill - At the start of the battle, your Ragnarok characters gain 100%/200%/400% more Armor.

8. [Ant-Man]

Previous Skill – Critical Hit. Assault: Dismantle one/two/four of your opponent's equipment at random.

New Skill – +1/2/4 Action Times. Always attack opponents with equipment first. Before attacking, dismantle the equipment of the target.

9. [Skrull Soldiers]

Battle Style: Guardian → Support

Power: 2 → 3

Armor: 2 → 0

Previous Skill –  When your opponent summons a character, deal 2/4/8 damage to that character.

New Skill - Your other Intergalactic War characters gain +1/2/4 Power.

10. [Photon Force Field]

Previous Skill – Give a character +1 Power and +1 Action Time in the next battle.

New Skill - Give a character +4 Power and +1 Action Time in the next battle.

11. [Ronan]

Battle Style: Attack → Support

12. [Captain Marvel]

Battle Style: Attack → Support

13. [Minn-Erva]

Battle Style: Attack → Support

14. [Supreme Intelligence]

Power: 20 → 10

Battle Style: Attack → Support

15. [Moonstones]

Battle Style: Attack → Support

16. [Yon-Rogg]

Power: 8 → 10

Previous Skill – Skill damage dealt by your Intergalactic War characters +1/2/4.

New Skill - Skill damage dealt by your Intergalactic War characters +2/4/8.

17. [Spectrum]

Battle Style: Guardian → Support

Power: 4 → 20

Armor: 25 → 0

Previous Skill – When a friendly Intergalactic War character is defeated, deal 6/12/24 damage to a random opponent.

New Skill - When a friendly Intergalactic War character is defeated, deal 10/20/40 damage to a random opponent.

18. [Owl]

Previous Skill – When you complete a Quest, summon one/two/three random 2-Cost characters with Star Level 1.

New Skill - When you complete a Quest, add a random 3/4/5-Cost Character Card to your Hand.

19. [The Hood’s Cloak]

Previous Skill – At the end of your turn, dismantle a random Quest on the Battlefield and give the equipped character +6 Power.

New Skill - At the end of your turn, give the equipped character +N Power, where N equals to the number of Quests on your Battlefield × 2.

20. [Drax]

Power: 8 → 12

Previous Skill – Defeat: Can attack again. Trigger only once/twice/4 times every time.

New Skill - +1/2/4 Action Times. Defeat: +2/4/8 Power.

21. [Yondu]

Previous Skill – When a friendly GotG character Defeats a character, deal damage to all opponents equal to the number of your GotG characters.

New Skill – Pierce. Defeat: Equip Yaka Arrow on 1/2/3 friendly character with no equipment.

22. [Moondragon]

Previous Skill – Assault: Change the Power of one/two/four character this card is facing to 1.

New Skill - Before another friendly GotG character launching attack, change the Power of their target to 1. Trigger once/twice/4 times in each battle.

23. [Quad Blasters]

Previous Skill – Special Action: Deal damage to two opponents equal to double the number of your GotG characters. Trigger 4 times in each battle.

New Skill - Special Action: Deal 12 Puncture and Pierce damage to a random opponent. Trigger 4 times in each battle. When equipped on GotG characters, give them "Assault: Tack action."

24. [Adam Warlock]

Power: 2 → 7

25. [Mantis]

Power: 2 → 3

Previous Skill – When a friendly GotG character Defeats a character, they gains +2/4/8 Power.

New Skill - When a friendly GotG character Defeats a character, they gains +3/6/12 Power.

26. [Groot]

Power: 5 → 4

Armor: 2 → 8

Previous Skill – Triumph: Gain +3/6/12 Armor.

New Skill - Triumph: Gain +4/8/16 Armor.

27. [Gravity Mine]

Previous Skill – Last Words: Deal 8 damage to a random opponent and 4 damage to characters adjacent to the opponent.

New Skill – Last Words: Deal 7 damage to a random opponent and 3 damage to characters adjacent to the opponent.

28. [Yaka Arrow]

Previous Skill – +8 Power. When equipped on GotG characters, give them Critical Hit and Annihilate. Trigger 3 times in each battle.

New Skill - +20 Power before attacking. When equipped on GotG characters, give them Critical Hit and Annihilate. Trigger once in each battle.

29. [Spider-Man (Miles Morales)]

Previous Skill – When a friendly Spider-Verse character enters your Battlefield, give them +5/10/20 Power.

New Skill - When a friendly Spider-Verse character enters your Battlefield, give them +6/12/24 Power.

30. [Sandman]

Armor: 8 → 12

31. [Green Goblin]

Power: 8 → 16

32. [Doctor Octopus]

Power: 7 → 8

Previous Skill – Before attacking a Stunned opponent, this card gains +4/8/16 Power.

New Skill - Before attacking a Stunned opponent, this card gains +6/12/24 Power.

33. [Spider-Man]

Previous Skill – Last Words: Give all your Spider-Verse characters +8/16/32 Power.

New Skill - Last Words: Give all your Spider-Verse characters +12/24/48 Power and give all opponents <Stunned>.

34. [End of Spider-Man]

Previous Skill – Defeat a Spider-Verse character. At the start of the next turn, return them to your Hand and give them +8 Power.

New Skill - Defeat a Spider-Verse character with Star Level 2 or lower. At the start of the next turn, return them to your Hand with double Star Level.

35. [Erik Killmonger]

Power: 3 → 6

36. [Outrider]

Power: 4 → 1

Previous Skill – Invocation: Add a 3/4/5-Cost card to the Shop.

New Skill - Assault: Give your other Attack characters +2/4/8 Power.

37. [Taskmaster]

Power: 4 → 5

Rarity: Rare → Epic

Previous Skill – At the end of your turn, give Character Cards in your Hand +2/4/8 Power.

New Skill - Invocation: For each Guardian card in the Shop, this card gains +4/8/16 Armor.

38. [Wasp]

Power: 4 → 5

Previous Skill – Invocation: Give a friendly Guardian character +3/6/12 Armor and Guard.

New Skill - Invocation: For each Attack card in the Shop, this card gains +2/4/8 Power.

39. [Okoye]

Power: 2 → 1

Armor: 1 → 3

Previous Skill – Last Words: Give a friendly Guardian character +1/2/4 Power and +2/4/8 Armor.

New Skill - Last Words: Give all your Guardian characters +2/4/8 Power.

40. [Hawkeye]

Cost: 3 → 6

Power: 4 → 16

Previous Skill – Your characters with Critical Hit gain +3/6/12 Power.

New Skill - After a friendly character with Critical Hit launching attack, this card gains 50%/100%/200% more Power.

41. [A.I.M. Soldiers]

Power: 3 → 2

Previous Skill – At the start of your turn, you take 1 damage and gain 1/2/4 Battle Gems.

New Skill - Invocation: The Cost of Support cards in the Shop -1/2/4.

#Balance Adjustments to Locked Card Pool

1. [Ulysses Klaue]

Previous Skill – Invocation: Give all Character Cards in the Shop +1/2/4 Power.

New Skill - Before taking action, give all your Support characters +1/2/4 Power.

2. [S.H.I.E.L.D. Agent]

Power: 4 → 3

Previous Skill – No Skill

New Skill - When a friendly Attack character enters the Battlefield, give them +1/2/4 Power.

3. [Ghost’s Suit]

Previous Skill – Special Action: Your characters gain +1 Power. Trigger 5 times in each battle.

New Skill - Special Action: Give your other characters +2 Power. Trigger 5 times in each battle.

4. [Korg]

Power: 6 → 5

Previous Skill – Invocation: Give a Guardian character +8/16/32 Armor.

New Skill – Iron Will.

#Hero Skill Adjustments

1. [Web Warriors]

Previous Skill – Passive Skill: At the end of your turn, if you have no Battle Gems, randomly gain 1-6 Battle Gems.

New Skill - Passive Skill: First Shop refresh each turn costs 0.

2. [Spider-Sense]

Previous Skill – Passive Skill: When a friendly Spider-Verse character enters the Battlefield, the adjacent characters gain +1 Power.

New Skill - Passive Skill: When a friendly Spider-Verse character enters the Battlefield, give your other Spider-Verse characters +1 Power.

3. [Swing into Action]

Previous Skill – 1 Battle Gem. Active Skill: Refresh the Shop. Give all Spider-Verse characters in the Shop +3 Power.

New Skill – 10 Battle Gems. Active Skill: Once per game, Assemble a random 5-Cost Character Card with Star Level 2.

4. [Mighty Power]

Previous Skill – Passive Skill: First Shop refresh each turn costs 0.

New Skill – 1 Battle Gem. Active Skill: Refresh the Shop. Reduce the Cost of all Guardian cards in the Shop by 1.

5. [Firepower Boost]

Previous Skill – Passive Skill: If you have at least 4 Battle Gems in the battle, your characters Gain +4 Power.

New Skill – 3 Battle Gems. Active Skill: Give your Attack characters +4 Power until the end of the next battle.

6. [Enter the Armory]

Previous Skill – 1 Battle Gem. Active Skill: Refresh the Shop. Reduce the Cost of all Stark Industries cards in the Shop by 1.

New Skill - Passive Skill: When you Upgrade the Shop to Level 6, give all your Stark Industries characters +8 Power.

7. [Armor Maintenance]

Previous Skill – 0 Battle Gem. Active Skill: Once per game, return all Stark Industries characters to your Hand and give them +10 Power. You can't play them again this turn.

New Skill – 0 Battle Gem. Active Skill: Once per game, return all Stark Industries characters to your Hand and you can't play them again this turn. You gain Health equal to the number of cards in your Hand.

8. [Guardians Unite]

Previous Skill – Active Skill: Once per game, your characters' Power -3 but their Triumph skills trigger three times until the end of the next turn.

New Skill - Passive Skill: Your GotG characters gain +2 Power and the skill damage they dealt +2.

9. [Captain's Bounty]

Previous Skill – Passive Skill: Gain +2 Battle Gems the first time the left-most and right-most characters Defeat opponents in the battle.

New Skill – 0 Battle Gem. Active Skill: Once per game, reduce the Cost of all Support cards in the Shop to 0.

10. [Double Tempo]

Previous Skill – 3 Battle Gems. Active Skill: Your characters' Triumph skills trigger twice until the end of the next battle.

New Skill – 0 Battle Gem. Active Skill: Once per game, your characters' Triumph skills trigger 3 times in the next battle.

11. [Galactic Charge]

Previous Skill – 4 Battle Gems. Active Skill: Once per game, give all your Attack characters +10 Power until the end of the next turn.

New Skill - Passive Skill: At the start of the battle, if your Health is 5 or lower, give all your characters +10 Power.

#Balance Adjustments to Team-Up Mode Specific Cards

1. [Ground Pound]

Previous Skill – Give a random friendly character of each keyword +3/6/9/15 Power.

New Skill - Select a character, for each different keyword in your Card Pool, give that character +1/2/4/6 Power.

 

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